![]() We want players to continue to enjoy the power that Decrees grant without exceeding levels that are game breaking. In order to fix the above and prevent any further issues, Fortifying Will now has a 500% Ability Strength cap. ![]() Fortifying Will grants 15% (at max) Ability Strength for every 50 Armor, which was creating an endless feedback loop with Armor buffing abilities and causing extreme numbers to be reached (at times reaching the billions).Rhino’s Iron Skin and Chroma’s Elemental Ward/Vex Armor). Fixed extremely high damage numbers caused by the Fortifying Will Decree interacting with Armor buffing abilities (e.g.Kullervo’s Recompense now also has this preventative measure. ![]() Other Warframes with a Health cost mechanic, such as Garuda and Inaros, prevent their self-damage from going beyond 2 Health. ![]() Fixed Kullervo’s Recompense being able to put him in bleed-out if Ability Strength is high.Fixed Defense waves resetting after Host migration in the Undercroft. ![]()
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